The Art of 3D Anime Characters in Blender
- shionmgr
- Mar 28, 2024
- 2 min read
Welcome to the fascinating world of 3D anime character creation! Today, we’re diving into the comprehensive tutorial series. This series is a treasure trove for anyone eager to learn the intricacies of modeling male anime characters using Blender.
Chapters in these Series
- Introduction Video
- Blocking out our base mesh
- Combine those meshes into one single mesh.
- Modeling head.
- Refine the mesh ( adding a few details )
- Modeling costume & accessories
- Hair Modeling with curve
- Basic UV Mapping
- Texturing ( base color in Blender then rest in Krita )
- Material set up and Lighting (Final)
Starting with the Basics
This series begin with basic introduction of Blender interface and some of common tools that we gonna use in this series, But I do hope you are already familiar with navigation and all.
Step-by-Step Guidance
Each tutorial in the series is meticulously crafted, ensuring that even beginners ( character artist ) can follow along. From blocking out the base mesh to refining the model with intricate details,
Bringing Characters to Life
I won't just teach you how to model your own character using free software Blender and Krita; I'll show you how to breathe life into your creations. The series covers everything from modeling costumes and accessories to hair modeling.
Texturing and Lighting
No character is complete without the right textures and lighting. I'll provide insights into basic UV mapping, texturing in Blender and Krita, and setting up materials and lighting to showcase your character in the best possible light.
Support
If you have any doubt about any of these series just drop a comment, and i'll make sure to reply. Or you can also DM me on Instagram.
Hope you enjoy the series!



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